Government Types

Overview

Your government type influences your cities' productivity and commerce, your citizens' happiness, and many other game factors.

You start out ruling your civilization through Despotism. As your technology improves, you can select other forms of government (listed below). In order to change your form of government, you must start a revolution. This will cause your civilization to undergo a period of Anarchy (lasting 1-5 turns); at the end of this time, you will be able to choose your new government.

TIP 1: Offensive military campaigns are difficult under Republican and Democratic governments unless you give your citizens lots of luxuries to keep them happy. When conquering other civilizations, it may be helpful to switch to one of the more militant styles of government.

TIP 2: Scientific advancement requires high levels of trade, which are much easier to achieve under Republican and Democratic governments. Consider switching to the Republic as soon as you can; gaining advanced technology early in the game puts you at an advantage.

Anarchy

Anarchy is simply the absence of any recognizable government. Citizens are disorganized and unproductive, and will spend all income as quickly as possible, rather than paying taxes or conducting research.

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Tribal

Under a Tribal government, you are part ruler of your people. Your control over your citizens is maintained largely by spiritual counsel.

Compared to Despotism, a Tribal economy is more shield-oriented. Its bonuses to veterancy can be an advantage in wartime, but it lacks the martial law of other early governments.

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Despotism

Under Despotism, you are the absolute ruler of your people. Your control over your citizens is maintained largely by martial law.

Compared to Tribalism, a Despotic economy is more trade-oriented.

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Monarchy

Under Monarchy, a king or queen serves as a hereditary figurehead for your government.

Monarchy gives low unit upkeep costs.

Requires knowledge of the technology Monarchy.

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Communism

A Communist government is based on the ideal that all people are equal. All goods are owned by the state, rather than by private citizens. Communism gives a balance between military and commercial styles of government.

Communism is a good government for maximizing shield production, and for large empires.

Requires knowledge of the technology Communism.

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Fundamentalism

Fundamentalism is a form of government organized around a central set of beliefs. The beliefs, usually religious in nature, form a rigid guideline for actions and reactions of both the rulers and the people.

In a fundamentalist society, the people and the rulers are entirely devoted to their beliefs, and are usually willing to die to preserve them.

Improvements that normally convert unhappy citizens to content citizens, produce `tithes' (gold) equivalent to the number of people they would convert, and require no maintenance.

Fundamentalism is a good government for maximizing gold, and its Fanatics are useful in wartime, but it has a heavy penalty to technological progress.

Requires knowledge of the technology Theology.

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Federation

Federalism is a system in which the power to govern is shared between national and provincial governments. This decentralization minimizes the corruption and waste caused by distance to capital, and avoids separatist movements.

Requires knowledge of the technology Economics.

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Republic

Under a Republican government, citizens hold an election to select a representative who will govern them; since elected leaders must remain popular to remain in control, citizens are given a greater degree of freedom. Citizens under the Republic become unhappy easily, but the self-sufficiency of your citizens allows high levels of trade.

Requires knowledge of the technology The Republic.

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Democracy

Under Democracy, citizens govern directly by voting on issues. Democracy offers the highest possible level of trade, but also offers the most potential for unhappiness; citizens become very upset during wars.

Requires knowledge of the technology Democracy.

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