BerryBelts is a factory-building and automation game where players collect fruit items and flower pigments, process them into increasingly sophisticated creations, and deliver them to the Hub to unlock new technologies.
Built on an endless world with no enemies, deadlines, or experimentation costs, BerryBelts encourages players to optimize entirely at their own pace.
At the center of every world is the Hub.
The Hub continuously requests specific items for delivery.
Early goals focus on simple items and basic pigments, but later objectives introduce:
Each completed delivery unlocks new buildings and expands factory capabilities.
Production starts with harvesting:
These resources can then be transformed using processing buildings:
Simple ingredients gradually become sophisticated manufactured creations.
Transportation and logistics become the heart of the factory.
Players combine:
to build continuously operating production lines.
As factories scale, organization becomes just as important as throughput.
Advanced progression unlocks the Wire Layer.
This parallel automation system enables:
Available components include:
Virtual Processors can simulate production entirely through signals before physical production occurs.
BerryBelts has:
Expand outward.
Redesign freely.
Experiment endlessly.
Build. Harvest. Automate. Deliver.